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Chaos control saturn
Chaos control saturn












chaos control saturn
  1. CHAOS CONTROL SATURN FULL
  2. CHAOS CONTROL SATURN CODE
  3. CHAOS CONTROL SATURN PLUS
  4. CHAOS CONTROL SATURN TV

Most cases these minor changes won’t affect gameplay in any way whenįorced into 60Hz. Games or adjusting an in-game timer clock like Destruction Derby. To the speed of the opening intro as Capcom did for some of their Under this category, play the same as their NTSC counterparts when forcedįor 50Hz, the rest is unoptimised. Of optimisation in-game has taken place as far as we know. Pictures even optimised games, aren’t quite the same aspect ratio asįor the break down of this list, we have split games into four different categories of

CHAOS CONTROL SATURN TV

This occurs in the VRAM of the Saturn, as a result the missing linesĪren’t rendered and you cannot adjust your TV to see them.

CHAOS CONTROL SATURN CODE

Signal and the original game code render resolution at 50Hz, likely This overscan isĬaused by the Saturn’s video output conflicting with the new 60Hz Which normally can be corrective with your TV. With the term “overscan” unlikely standard minor TV overscan

chaos control saturn

Guide to show you how the same game looks different in both 50 &Ħ0Hz and how optimisation also improves it: In most cases this is the result of a NTSC 480i picture,īeing inserted into a PAL 576i frame, giving PAL gamers a far from Runs at Hz rates between 59.30 - 59.94hz range most don’t run atĭuring gameplay and will suffer from large black borders at the topĪnd bottom of the screen and a distorted aspect ratio of the game asĪ result. Slower (This is rounded down and is based on the actual speed ofĥ9.94Hz against 50Hz, but keep in mind this various per game as many If you don’t want to watch the start of the video, 60Hz NTSC games In games like X-Men COTA, Fighting Vipers, Marvel Super Heroes and Winter Heat the PAL versions of these titles all saw secret characters and bonus content included in the Japanese version, being removed for the PAL release.ĥ0/60Hz is Riven provided a great explanation of the different It’s worth keeping in mind, however, as sometimes the PAL version will include extra content like Sega Rally Championship or additional bug fixes like Fighters Megamix. Going to go into to much detail on that in this feature. Subtracting content from the various regional releases and we aren’t If you’re a bitĬonfused by that don’t worry, Sega did a lot of adding and Includes content not featured in the PAL version.

CHAOS CONTROL SATURN PLUS

However the later Japanese Sega Rally Championship Plus release Not featured in the original Japanese and USA releases of the game. In fact the PAL version includes bonus content Like Sega Rally Championship, match the NTSC version almost perfectly Game unplayable, others are a lot more complex and may not be obvious Some will be easy to spot and may render the Games will run at 60Hz, there will be a range of issues that may Optimised and how well the optimisation will be. Game and the developer it does depend if the game is likely to be Increased to closer match the NTSC 60Hz version.

CHAOS CONTROL SATURN FULL

Screen or close to full screen and may have the speed of the game Optimisation may have their aspect ratio corrected to display at full Some other regions may also have PAL or 50Hz releases, but this list covers the Saturn versions released in PAL Europe. PAL as a gaming territory covers Europe and parts of Oceania. The reverse is true if you add a 50Hz switch to a NTSC console. Some NTSC games that have this issue on a PAL console at 60Hz include Dragon Force II, Far East of Eden: The Apocalypse IV and Quarterback Attack with Mike Ditka. Examples of this in PAL games include Burning Rangers and Exhumed/Powerslave at 60Hz. As a result some games on PAL consoles will have stuttering and sound break up introduced into video and audio files, when this occurs. As internally the PAL and NTSC Sega Saturn models are the same hardware, bar some minor changes most noticeable the crystal oscillator MHz speed, all units can be modified to output 60/50Hz as needed.ĭo note that PAL modified consoles, may not correctly match the same Hz speed as a original NTSC console in some cases, due to the crystal oscillator MHz speed being different. Unlike the Sega Mega Drive the Saturn can have the screen aspect ratio corrected at 50Hz, also no games feature graphical issues such as screen roll seen on some PAL Mega Drive games. Until such time we are happy with all tests and have compared all games with an NTSC counterpart if available and on a NTSC Saturn unit, this list will not be finalised.Īs with the Sega Mega Drive a number of PAL games are optimised in some form or another to support 50Hz properly. We have begun a second test pass on all games and test results may change in the future. Randomised Gaming presents a now complete list (first pass) of the 60Hz support for all PAL Sega Saturn games.














Chaos control saturn